Source: crispy-doom
Section: games
Priority: optional
Maintainer: Steven Pusser <stevep@mxlinux.org>
XSBC-Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Fabian Greffrath <fabian@debian.org>
Build-Depends: bash-completion,
               debhelper-compat (= 12),
               libpng-dev,
               libsamplerate0-dev,
               libsdl2-dev,
               libsdl2-mixer-dev,
               libsdl2-net-dev,
               python3
Standards-Version: 4.6.2
Vcs-Git: https://salsa.debian.org/debian/crispy-doom.git
Vcs-Browser: https://salsa.debian.org/debian/crispy-doom
Homepage: https://crispy-doom.org/
Rules-Requires-Root: no

Package: crispy-doom
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Recommends: freedoom | game-data-packager
Provides: doom-engine, heretic-engine, hexen-engine, strife-engine
Breaks: freedoom (<< 0.12.1)
Description: Limit-raising mid-resolution Doom engine based on Chocolate Doom
 Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
 display resolution, removes the static limits of the Doom engine and offers
 further optional visual, tactical and physical enhancements while remaining
 entirely config file, savegame, netplay and demo compatible with the original.
