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virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Creates an unattached pipe. You must attach the pipe to an oslPipe e.g. by using the operator=(oslPipe), before you can use the stream- functionality of the object.
oslPipe | Pipe ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Creates pipe as wrapper around the underlying oslPipe.
Pipe |
const StreamPipe & | Pipe ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Copy constructor.
Pipe |
const ::rtl::OUString & | strName, |
oslPipeOptions | Options = osl_Pipe_OPEN ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Creates a pipe.
strName | |
Options |
const ::rtl::OUString & | strName, |
oslPipeOptions | Options, |
const Security & | rSec ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Creates a pipe.
strName | |
Options | |
rSec |
oslPipe | pipe, |
__sal_NoAcquire | noacquire ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Constructs a Pipe reference without acquiring the handle
oslPipe | Pipe ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Attaches the oslPipe to this object. If the object already was attached to an oslPipe, the old one will be closed and destroyed.
Pipe. |
const Pipe & | pipe ); |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | NO | NO | NO | NO | YES | NO |
Assignment operator
void * | pBuffer, |
sal_Int32 | BytesToRead ) const; |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | YES | NO | NO | NO | YES | NO |
Tries to receives BytesToRead data from the connected pipe,
pBuffer | Points to a buffer that will be filled with the received data. |
BytesToRead | The number of bytes to read. pBuffer must have at least this size. |
the number of received bytes.
const void * | pBuffer, |
sal_Int32 | BytesToSend ) const; |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | YES | NO | NO | NO | YES | NO |
Tries to sends BytesToSend data from the connected pipe.
pBuffer | Points to a buffer that contains the send-data. |
BytesToSend | The number of bytes to send. pBuffer must have at least this size. |
the number of transfered bytes.
void * | pBuffer, |
sal_Int32 | n ) const; |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | YES | NO | NO | NO | YES | NO |
Retrieves n bytes from the stream and copies them into pBuffer. The method avoids incomplete reads due to packet boundaries.
pBuffer | receives the read data. |
n | the number of bytes to read. pBuffer must be large enough to hold the n bytes! |
the number of read bytes. The number will only be smaller than n if an exceptional condition (e.g. connection closed) occurs.
const void * | pBuffer, |
sal_Int32 | n ) const; |
virtual | abstract | const | volatile | template | static | inline | C-linkage |
NO | NO | YES | NO | NO | NO | NO | NO |
Writes n bytes from pBuffer to the stream. The method avoids incomplete writes due to packet boundaries.
pBuffer | contains the data to be written. |
n | the number of bytes to write. |
the number of written bytes. The number will only be smaller than n if an exceptional condition (e.g. connection closed) occurs.
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